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NPC Generator

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Advanced [show]


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black wide-brimmed hat and black clothes. His brown hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trym hails from a village terrorized by drow. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Enemies, Job. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Trym Everly, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 7 (-2)8 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Amethyst (90 gp). Aquamarine (400 gp).


Social Check DCs


Justin Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a tan and green robe with the hood down. His blonde hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. He worked as a nervous Crown-heir and found it very stressful. He became a Crown-heir soon after.

Motivation: He is unsatisfied with his job; and to be a painter again

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Justin Lindsey, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Yvonne Harlow, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Flaws: Ugly, Insane, Terse, Impulsive. Bonds: Rich. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Yvonne Harlow, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Freshwater pearl (13 gp). Banded agate (13 gp). Tourmaline (100 gp). Black pearl (1600 gp).


Social Check DCs


Chad Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly halberds and hammers. He wears his golden hair down. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Impulsive. Bonds: Poor, Criminal record, Mentor. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chad Rutland, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 6 (-2)16 (+3) 15 (+2)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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