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NPC Generator

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Advanced [show]


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his club, and his gloved hand is found clutching a club. He has silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Bentley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Ermina Alton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a tan suit, black shirt, and green tie, and a wedding ring on her right hand. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich western family. Her father was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Ermina and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Attractive, Rich. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Ermina Alton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (900 gp). 1 Breastplate. 1 Breastplate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Oriel Ramsay, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is auburn and curly. She has gleaming, smiling amber eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Impeccable, Gifted, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Oriel Ramsay, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Geva Churchill, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Blacksmith. She has slicked back auburn hair. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Farmer, but she got bored and became a Blacksmith. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: To reunite with her old friends; and to be a farmer again

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Job, Adventurer. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Geva Churchill, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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