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NPC Generator

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Advanced [show]


Millicent Clayden, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple brown robe with white stripes complete with hood. Her chestnut hair is unkempt and raggedy. She has a dull look in her green eyes.

Personality: Millicent is depressed about a lot of things. She tends to be a nihilist. Millicent is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother; and she feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Millicent Clayden, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 14 (+2)18 (+4)
Skills Deception +7, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sapphire pendant on gold chain (1100 gp).


Social Check DCs


Alice Wakefield, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a tan and pastel handkerchief worn on her right side. Her tied-back hair is brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Her tongue was cut out and she uses sign language. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. During her travels, Alice and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alice discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Alice fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Disease, Forgetful. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Alice Wakefield, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 8 (-1)9 (-1)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Peridot (80 gp). Citrine (80 gp). Tourmaline (90 gp). Peridot (80 gp).


Social Check DCs


Elizabeth Warwick, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. Her hair is cut close to her head. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the west was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Optimist. Bonds: Poor, Military, Slave, Immigrant, Debt. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Elizabeth Warwick, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Jane Huckabee, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She is bald on top and has large brown tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves music and to teach people music more than just about anything. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Jane Huckabee, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)4 (-3) 11 (+0)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Golden yellow topaz (400 gp). Peridot (20 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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