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NPC Generator

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Advanced [show]


Richard Van Es, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barrister does. He has a moderate pudge and is not very fit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. He has drifted from career to career and currently works as a Barrister.

Motivation: To be a Navigator again.

Flaws: Shy, Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Richard Van Es, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Investigation +5, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Simon Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Mortician, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Military, Immigrant. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Simon Hampton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Gentry, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting black shirt and pants. She has wavy black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Sybil will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Priest, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She has set out to sabotage the competition.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Sybil Gentry, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear black clothing when he does not wear armor, and his gloved hand is found clutching a dagger. His auburn hair is long and unkept. His eyes are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Rich, Job, Religious. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Balimaar Wilberforce, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills History +5
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 4 Holy water. 1 Everburning torch.


Social Check DCs

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