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NPC Generator

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Advanced [show]


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ernest was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic, Entrepeneur. Flaws: Depressed, PTSD. Bonds: Job, Family. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Ernest Hale, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and very short. His violet eyes lackadaisically let the world flow into them.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Slave, Military. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Gerard Clayton, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 4 (-3)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Everard Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a green coat with tan slacks. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Everard was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Selfish. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Garrick, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Susannah Altham, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she has a large green mantle and cape that has been intricately interwoven into her pastel robe. Her golden hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Susannah grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Criminal record. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Susannah Altham, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)18 (+4) 13 (+1)7 (-2)
Skills History +7, Insight +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Golden yellow topaz (300 gp). Azurite (4 gp). Violet garnet (300 gp).


Social Check DCs

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