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NPC Generator

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Advanced [show]


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Servant

Voice: Raspy

Attributes [hide]

Roger Marleigh, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Bernard Richie, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich eastern family. His druidic abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Bernard Richie, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Sapphire pendant on gold chain (700 gp). Sapphire pendant on gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He has a moderate pudge and is not very fit. His hair is white and very short. His green eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Racist. Bonds: Military, Adventurer, Job. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Gomory Watson, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Rock crystal (20 gp). Iolite (20 gp). Malachite (5 gp). Moss agate (5 gp).


Social Check DCs


Sarah Lindsay, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a brown costume with the symbols of the four houses of cards on her torso. Her clothes are grease stained in places. She keeps her blonde hair in a pixie cut. Her eyes are brown.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Sarah Lindsay, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Aquamarine (300 gp). Violet garnet (300 gp). Banded agate (8 gp). Silver pearl (90 gp).


Social Check DCs

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