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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His hair is black and curly. His brown eyes are passionate and lively.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Body Guard and found it very stressful. He then took over the family business and is one of the better Body Guard for hire.

Motivation: To be a Bounty Hunter again; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Guy Merton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Thomas Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a tan and white robe with the hood down, he is not a threatening figure. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He wants to get laid; and he is wracked by social anxiety

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Nature, Has a crush. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Addington, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)6 (-2) 12 (+1)13 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp.


Social Check DCs


Melissa Halsey, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Her auburn hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Attractive, Family. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Melissa Halsey, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Moss agate (10 gp). Azurite (10 gp). White opal (1600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Millicent Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, red, dusty cloak. She has a slight overbite and is overall scrawny. Her silver hair, when down, is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Millicent wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: Millicent was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Disciplined. Flaws: Addict, Impulsive. Bonds: Job, Military, Adventurer. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Millicent Ramsey, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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