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NPC Generator

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Advanced [show]


Miles Carlisle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: A strong sense of loyalty to Human people; and to pay off his debts

Flaws: Addict, Racist. Bonds: Adventurer, Poor, Debt. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Miles Carlisle, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Brown-green garnet (60 gp). Coral (60 gp). Jasper (50 gp). Eye agate (16 gp).


Social Check DCs


Millicent Bradford, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She carries with her a set of spears on her belt, each one with a amber on the hilt. She has golden hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She invites people to come help in her community garden.

History: She was born in a small island village. She worked as a nervous Animal Trainer and found it very stressful. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Fighting, Gifted, Philantrophist. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Millicent Bradford, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. White opal (1000 gp).


Social Check DCs


Ida Hartford, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears green cloth garments or leather armor. Her tied-back hair is red. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Mayor business at a young age. Through the years after Ida was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ida's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: To be a Priest again.

Flaws: Shy, Impulsive, Antagonistic. Bonds: Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Ida Hartford, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is braided into rings. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Geoffrey was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Mayor soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Bonds: Job, Attractive, Criminal record. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Sherwood, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jasper (40 gp). Iolite (40 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item.


Social Check DCs

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