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NPC Generator

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Advanced [show]


Henry Cornish, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear, and carries bows. His white hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the north. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Pacifist, Justice. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Henry Cornish, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Abyssal, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Diggory Quinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Diggory Quinton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hailey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a hammer. His hair is golden and very short. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Miller soon after.

Motivation: An old rival family wants him found; and expand his business

Ideals: Fighting, Optimist, Gifted. Bonds: Military, Job, Family. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Ernest Hailey, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)16 (+3) 7 (-2)9 (-1)
Skills Intimidation +2, Religion +6
Senses Passive Perception 8
Languages Common, Giant, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Royal, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She prefers to wear flannel. She has a hunchback. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her fierce hazel eyes like to dwell on things.

Personality: She is happy with her job as a Mortician. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She has worked as a Mortician like her mother before her.

Motivation: Sabotage a competitor; and balancing her hectic life and new mortician responsibilities is difficult

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Military. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Adelaide Royal, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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