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NPC Generator

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Advanced [show]


Eleanor Marley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She is renowned for her bright tan dresses and hats. Her silver hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. Eleanor is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Eleanor was born on a far northern mountains where she grew up under the tutelage of her father, an expert Baker. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and doesn't want to be a baker and was forced into it by her family

Ideals: Fighting, Gifted. Bonds: Family, Immigrant. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Eleanor Marley, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Alexandre Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He has moderate length chestnut hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful slaver made him what he is. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the north.

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Mentor, Slave. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Alexandre Bentley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. His long red hair reaches down to his waist. His eyes are likewise hazel.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Job, Rich, Enemies. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Compton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Aldous Tyndall, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Banded agate (11 gp). Sard (20 gp). Aquamarine (600 gp). Eye agate (11 gp).


Social Check DCs

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