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NPC Generator

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Advanced [show]


Hugh Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and very short. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is greedy

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Has a crush, Rich, Job. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Hugh Winterbourne, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Hayley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Her feathered hat is riddled with cuts and holes. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She has money and likes to spend it; and someone believes her a fraud

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Religious, Enemies. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Avice Hayley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears an entirely pastel suit with green socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Trym was born on a far southern forest where he grew up under the tutelage of his father, an expert Mercenary. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is content

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Trym Sherwood, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Hubert Stratford, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a black hat with a white feather.

Personality: Hubert wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Hubert Stratford, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs

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