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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elysande Yorke, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. She keeps her long red hair kept up in a rat tail. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised in a desert tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Nature, Has a crush. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Elysande Yorke, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Avelina Mori, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear flannel. Her long brown hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Human culture. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the south her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Avelina and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Poor. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Avelina Mori, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is greasy and uncared for. He has amber eyes and a white hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Randal Mitchell, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Freshwater pearl (5 gp). Deep blue spinel (1300 gp). Fire opal (1200 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Eleanor Merton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red costume with the symbols of magic on her torso. She has a long auburn ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Eleanor Merton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Eye agate (9 gp). 1 Minor magic item.


Social Check DCs

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