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NPC Generator

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Lvl.
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Advanced [show]


Mary Dudley, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her auburn hair well, parting it to the right. She has violet eyes and a yellow hat with a white feather.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Glassblower profession.

History: She was raised by priests from a young age. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Assassin.

Motivation: Someone believes her a fraud; and balancing her hectic life and new assassin responsibilities is difficult

Bonds: Attractive, Enemies, Job, Religious, Mentor. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Mary Dudley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Tiger eye turquoise (5 gp). Rock crystal (70 gp).


Social Check DCs


Ermina Yardley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Her white hair is well kept. Her amber eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: To be a Merchant again; and further expansion of business

Bonds: Poor, Job, Religious, Immigrant. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Ermina Yardley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He has a tattooed face.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and regain custody of his son

Ideals: Artistic, Philantrophist. Flaws: Ugly, Insane. Bonds: Family. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Aldous Ainsworth, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Jet (90 gp). Malachite (8 gp).


Social Check DCs


Geva Carlisle, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her thin eyebrows rest above her beady hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her mother's forge. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Job, Criminal record. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Geva Carlisle, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Obsidian (11 gp). Red garnet (90 gp). Silver pearl (90 gp). 1 Minor magic item.


Social Check DCs

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