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NPC Generator

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Advanced [show]


Adelaide Tinley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean pastel cloak covering her clean studded leather. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She exudes charisma. She is a tour de force of persuasion. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Adelaide studied abroad. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Stutters

Attributes [hide]

Adelaide Tinley, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 9 (-1)8 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Deep blue spinel (900 gp). Blue star sapphire (800 gp). 2 Antitoxin.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He became a Cartwright soon after.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Shipley, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Norman Harlan, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, pastel cloak. He has no hair. His gray eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Shy, Fearful, Disease. Bonds: Criminal record. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Norman Harlan, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 8 (-1)9 (-1)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He has wavy chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Aldous Kinsley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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