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NPC Generator

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Advanced [show]


Elysande Blakeley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear brown clothing when she does not wear armor. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is calm most of the time but flees social interaction. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Religious, Rich. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Elysande Blakeley, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 13 (+1)19 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Beatrice Carlisle, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Tanner uniform. Her hair is blonde and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She plays an instrument quite well.

History: A powerful necromancer made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She struck the Tanner job and began her own company from there.

Motivation: To be a Apothecary again; and a rival would like her out of the picture

Ideals: Artistic. Bonds: Job, Attractive, Mentor, Criminal record. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Beatrice Carlisle, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)7 (-2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Deep green spinel (150 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Susannah Tatum, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears bulky black painted plate armor. She has chestnut hair. Her eyes are brown and she is always smoking a pipe.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: She comes from a rich eastern family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now mingles about in high society.

Motivation: To settle down with her crush; and she's in love

Ideals: Disciplined. Bonds: Military, Rich, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Susannah Tatum, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Tourmaline (100 gp). Malachite (5 gp). Freshwater pearl (5 gp). Emerald (1400 gp).


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown armored body suit, with a simple white line shooting up and back down. His white hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Warwick, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 17 (+3)6 (-2)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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