Juliana Walcott, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large red jacket. She is bristling with hidden weapons, mostly rapiers and bows. She wears a deerstalker hat to hide her balding. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Juliana hails from a village terrorized by illithids. She made a point of taking high paying jobs and getting most of it up front. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of her sister
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Criminal record, Enemies, Adventurer, Family. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 5000 sp. Red spinel (120 gp). Sardonyx (40 gp). White pearl (120 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.
Ermina Hampton, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears just a tan suit. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. Her eyes are amber and beady.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She receives visions of the future at random moments
History: She was born in the south. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many orcs want her driven away
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant, Enemies. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 sp.
Beatrice Middleton, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a pastel tunic with black highlights, and long tan pants that bunch up around her shoes. With wild red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: When she was but 6 years old her parents immigrated from the east. Cursed with unlife at a very young age, Beatrice has worked very hard to control her curse. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Nature, Immigrant, Has a crush. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Rose (20 gp). Eye agate (16 gp).
Herleva Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her head has been shaved. Her gray eyes lackadaisically let the world flow into them.
Personality: Herleva speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Herleva was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Herleva took refuge in the large cave and found the beat up shortbow and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well
Ideals: Impeccable, Optimist, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

