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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Giselle Charlton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with white lining and desert motifs. With bright brown hair. Her blue eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She got into the Carpenter business at a young age. There was a wharf not far from home where she often wandered off to fish. She has worked as a Carpenter like her mother before her.

Motivation: To be a Masseuse again; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Nature. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Giselle Charlton, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His auburn hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with dancing.

History: He was born in the east, but his parents moved at a very young age to the west. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Family. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Gomory Payton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Golden pearl (110 gp). Banded agate (8 gp). Golden yellow topaz (600 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His chestnut hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Bertram Wellington, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Banded agate (10 gp). Jade (60 gp). Golden yellow topaz (500 gp). Hematite (10 gp).


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and expand his business

Flaws: Insomniac, Addict. Bonds: Poor, Attractive, Immigrant, Nature. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Shane Beitz, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Jet (50 gp).


Social Check DCs

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