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NPC Generator

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Advanced [show]


Trym Perry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He wears a broad hat to cover his moderate length chestnut hair. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Trym Perry, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)8 (-1) 13 (+1)8 (-1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Weaver. His blonde hair, when down, is lengthy. He has green eyes and a green hat with a tan feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Ernest never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He desires power and/or immortality; and to be a blacksmith again

Bonds: Job, Attractive, Adventurer, Religious, In love. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Ernest Elton, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Lindsay, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She carries with her a set of longbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Sporting a black mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.

History: When she was but 7 years old her parents immigrated from the west. Her divine abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Beatrice Lindsay, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is black and very short. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Jocelyn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Gresham, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Red garnet (60 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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