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NPC Generator

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Advanced [show]


Peter Rutland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, green cloak. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Peter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Peter was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Expand his business; and doesn't want to be a priest and was forced into it by his family

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Priest

Voice: Raspy

Attributes [hide]

Peter Rutland, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Coral (80 gp). Jasper (40 gp). Star rose quartz (40 gp). 1 Crowbar. 1 Good lock.


Social Check DCs


Geoffrey Nibley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Impeccable. Bonds: Job, Criminal record, Adventurer. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Nibley, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Adelaide Fidget, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her morningstar. She wears a deerstalker hat to cover her moderate length white hair. Her thin eyebrows rest above her beady gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Adelaide Fidget, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Oriel Tickle, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports blue clothing, slightly heavier than average wear. Her red hair is still thick. Her eyes are violet and catlike.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She struck the Dilettante job and began her own company from there.

Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Job. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Oriel Tickle, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Violet garnet (400 gp). Alexandrite (400 gp). Amethyst (90 gp). 3 Alchemist’s fire. 3 Antitoxin.


Social Check DCs

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