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NPC Generator

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Advanced [show]


Ahlyssa Everleigh, Female Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has slicked back golden hair. Her eyes are violet and beady.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Ahlyssa Everleigh, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 7 (-2)15 (+2)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes peer out from beneath his deerstalker white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Jocelyn Atherton, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Conrad Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. His long white hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He struck the Miller job and began his own company from there.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Slave, Job, Family. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Conrad Tickle, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Eye agate (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Military, Slave, Job. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Randal Nash, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Silver comb with moonstones (900 gp). A small bag of saffron. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Magnifying glass.


Social Check DCs

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