Roland Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. His brown hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: He comes from a rich southern family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted, Pacifist, Artistic. Bonds: Rich, Religious. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp.
Emma Ramsay, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears skinny pants and wears a white and green robe with the hood down. Her wide-brimmed hat is riddled with cuts and holes. She has gleaming, smiling brown eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 62 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 5000 sp.
Agnes Windsor, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is an epitome of beauty. She has shaved her head bald. She has several tiny topaz earrings on each ear.
Personality: She speaks before she thinks and is too direct. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agnes grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agnes. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has money and likes to spend it
Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Coral (130 gp). Blue star sapphire (600 gp). 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Eleanor Radcliffe, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is golden. Her brown eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Eleanor does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Eleanor was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Poor, Military, Job. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). An abacus with copper, silver and gold markers (110 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

