Egelina Clinton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown Stetson hat and brown clothes. She carries a battered falchion and tarnished dagger as well. She sports a flattop hair cut. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Egelina took refuge in the large cave and found the beat up dagger and armor she uses now. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc
Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Nature, Has a crush. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 5 (-3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Ida Acton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is renowned for her bright brown dresses and hats. Her chestnut hair has been sun bleached extensively. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Butcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her spouse's relatives view her with great suspicion; and she is content
Flaws: Antagonistic, Mundane. Bonds: Family, Immigrant, Nature. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Jacoba Landon, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a small toy that she constantly fidgets with.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Sensitive, Addict. Bonds: Poor. Occupation: Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Hadwisa Birkenhead, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Overbrimming with self-confidence, Hadwisa isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She takes great joy in being the best Architect in town.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Architect job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Bonds: Attractive, Job, Mentor. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
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