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NPC Generator

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Advanced [show]


Vicky Cooper, Female Human [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She is physically well-built. Her red hair is smooth and relatively long. Her eyes are brown.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Optimist. Flaws: PTSD, Insomniac. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Vicky Cooper, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 4 (-3)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 7
Languages Common, Terran, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Azurite (14 gp). Moonstone (70 gp). Red garnet (140 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Mori, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is heavily combed to the right. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is lazy and tries to find solutions quickly.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Katherine Mori, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 8 (-1)19 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Star rose quartz (30 gp). Deep blue spinel (400 gp). Black pearl (400 gp).


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in blue turtlenecks beneath a white coat with blue slacks. His brown hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.

Personality: Calm and collected, he is a well trained Brewer. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Odo Marlee, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He likes to wear yellow tank tops with green pants. His golden hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Gracey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)17 (+3) 8 (-1)12 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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