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NPC Generator

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Advanced [show]


Helen Sutton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear grey tank tops with tan skirt. With wild brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Helen was born with her father's beautiful face. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is searching for what she claims is her rightful reward.

Motivation: She wants revenge against illithids.

Flaws: Impulsive. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Helen Sutton, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Tiger eye turquoise (7 gp). Deep green spinel (90 gp). Rock crystal (40 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Griselda Alby, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a yellow tunic with black highlights, and long grey pants that bunch up around her shoes. Her white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Joker. Flaws: Insomniac, Lazy. Bonds: Military, Family, Adventurer. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Griselda Alby, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Amber (100 gp). Zircon (70 gp). Violet garnet (800 gp).


Social Check DCs


Dustin Gyula, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has blonde hair. He has several tiny opal earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Rich, Nature, Immigrant, Mentor, Criminal record. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Dustin Gyula, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Rhodochrosite (8 gp). Jade (90 gp). Lapis lazuli (8 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Byron, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His moppish red hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Disease, Insane. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Drogo Byron, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Masterwork manacles. 1 Average lock.


Social Check DCs

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