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NPC Generator

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Advanced [show]


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a tan suit, grey shirt, and green tie. He has dyed his greying golden hair a little too much giving a sharp golden color. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Godfrey Hackney, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ernest was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to raise his children well; and doesn't want to be a tanner and was forced into it by his family

Flaws: Ugly, Insane. Bonds: Family, Rich, Enemies. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Ernest Dumph, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Elysande Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear brown clothing when she does not wear armor. Her hair is greying and her face has many wrinkles. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved out south to avoid the crime she committed. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Professionalism. Bonds: Guardian, Poor, Criminal record. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Elysande Barlow, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)14 (+2) 6 (-2)17 (+3)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Cloth of gold vestments (40 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Wordsworth, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tight fitting grey shirt and pants. She wears a Stetson hat to hide her balding. Her eyes are a pleasant blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahlyssa took refuge in the ruined castle and found the beat up whip and armor she uses now. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Gifted. Flaws: Sensitive, Addict. Bonds: Nature. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Ahlyssa Wordsworth, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Average lock. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Spyglass.


Social Check DCs

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