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NPC Generator

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Advanced [show]


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a green vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. His hair is short and golden. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Kyle Kenley, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Colton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries shields. He wears his silver hair up. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Dustin Colton, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Agnes Myerscough, Female Human [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized amber on her left hand. Her golden hair is wavy and long. Her eyes are a pleasant amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born the only child of a wealthy merchant. She moved out north to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Agnes was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it

Ideals: Entrepeneur, Gifted. Bonds: Rich, Enemies, Criminal record. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Agnes Myerscough, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Ida Marley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her long brown hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now travels the world, in search of power and loot.

Motivation: To be a Courier again; and meet up once more with her childhood friend

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Ida Marley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs

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