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NPC Generator

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Advanced [show]


Vicky Rowley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Unemployed does. Her white hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.

History: She was always a brilliant, if unscrupulous mind. Like her mother and her sister before her, after school she went straight into learning to become a Unemployed. She has drifted from career to career and currently works as a Unemployed.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Joker, Philantrophist, Logical. Flaws: Insane. Bonds: Job. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Vicky Rowley, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 5 (-3)12 (+1)
Skills Athletics +2
Senses Passive Perception 7
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Margery Barlow, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. Her red hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Interpreter, Margery learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Interpreter job and began her own company from there.

Motivation: Meet up once more with her childhood friend.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Margery Barlow, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Anne Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are violet.

Personality: While she acts the brute, she is far gentler than she would appear. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Anne was born on a far northern plains where she grew up under the tutelage of her father, an expert Stylist. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Anne Pinkerton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)17 (+3) 7 (-2)15 (+2)
Skills Insight +1, Nature +6
Senses Passive Perception 8
Languages Common, Auran, Orc, Aquan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Oriel Harley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She sports tan clothing, slightly heavier than average wear. She has slicked back black hair. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and a rival would like her out of the picture

Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Religious. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Oriel Harley, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Obsidian (8 gp). Red garnet (120 gp). Golden yellow topaz (1500 gp). 1 Simple lock.


Social Check DCs

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