Giselle Clifton, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair, while still mostly white, has prominent grey streaks. She wears a mask on her face.
Personality: She can speak with the recently deceased. She feeds upon the attention of others.
History: She was born in the north, but her parents moved at a very young age to the west. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Mary Hadleigh, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She wears white leather gloves, a white jacket, and tight pants. Her auburn hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She loathes her own lifestyle; and she has decided she is irredeemable
Flaws: Depressed, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Bloodstone (70 gp). Peridot (70 gp). Rhodochrosite (9 gp). Violet garnet (500 gp).
Emmeline Shelly, Female Human [Permalink]
Personal [hide]
Description: This woman prefers to wear tan pants and tee shirts. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. Her brown eyes dart from person to person.
Personality: Overbrimming with self-confidence, Emmeline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Emmeline was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Emmeline's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Impeccable, Gifted. Flaws: Antagonistic, Secretive, Fearful. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (700 gp). Deep green spinel (150 gp). Carnelian (30 gp). 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Climber’s kit.
Anselm Rodney, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he wears light armors faded through time and improper care. His hair is silver and very short. His thin eyebrows rest above his beady blue eyes.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: He was born in the north. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants a kiss
Flaws: Ugly. Bonds: Job, Has a crush, Immigrant. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
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