Conrad Thackeray, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic, PTSD. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Aline Richie, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is lengthy. Her ears are large.
Personality: Aline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She works hard and plays hard.
History: Aline lived on a farm with her father, near the main road leading to a nearby town. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Family, Enemies, Job. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Coral (50 gp). Blue quartz (10 gp). Red garnet (50 gp). Bloodstone (40 gp).
Reynard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and has a large tan mantle and cape that has been intricately interwoven into his red robe. His hair is short and chestnut. He has a dull look in his amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of northern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Architect.
Motivation: Wants to raise his children well; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Violet garnet (1000 gp). Blue sapphire (900 gp).
Reynard Kensley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Guard job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Joker. Bonds: Attractive, Job, Poor, Family. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp. Fiery yellow corundum (500 gp). Carnelian (70 gp).
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