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NPC Generator

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Advanced [show]


Matilda Denholm, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a pastel armored body suit, with a simple violet line shooting up and back down. Her hair is short and silver. Her eyes are gray and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Matilda was born the youngest of three triplets. A gifted student she started as a Fisher, but she got bored and became a Sellsword. She has since lost track of the people in her past.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and doesn't want to be a sellsword and was forced into it by her family

Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Matilda Denholm, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jane Quinton, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly sickles and maces. She wears a small hat to cover her moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done she does not care how it got done.

History: Jane was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture; and she is greedy

Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Criminal record, Attractive. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Jane Quinton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Draconic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. 1 Hourglass. 1 Climber’s kit.


Social Check DCs


Aline Hastings, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears baggy violet pantaloons and a black scarf. Her silver hair is knotted and matted. She wears a mask on her face.

Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Aline was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Selfish. Bonds: Poor, Military. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Aline Hastings, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)15 (+2) 16 (+3)7 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Gladstone, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are amber and catlike.

Personality: He dislikes all the random violence that takes place in the south. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Drogo was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Some 7 years later his spouse died after the birth of his son. Heartbroken, Drogo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Pacifist, Justice. Bonds: Attractive, In love, Immigrant. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Gladstone, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Violet garnet (700 gp). 4 Acid flasks. 3 Thunderstones. 2 Holy water. 4 Smokesticks.


Social Check DCs

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