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NPC Generator

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Advanced [show]


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. Her tied-back hair is golden. Her eyes, though not visible through her cowl, are green.

Personality: Vicky is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the south to a Herbalist, Vicky learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Merchant again.

Ideals: Logical. Flaws: Depressed. Bonds: Has a crush, Adventurer, Job. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Vicky Altham, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)12 (+1) 7 (-2)16 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. White pearl (110 gp). Jet (110 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Ermina Shelly, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Ermina Shelly, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)7 (-2)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Anne Rodney, Female Human [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has a long red ponytail with little hanging trinkets. She has a dull look in her green eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Rich, Family. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Anne Rodney, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Red garnet (130 gp).


Social Check DCs


Griselda Dayton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She dresses like a well dressed Doctor does. She has a hunchback. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are violet and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Griselda was born the youngest of three triplets. Her first spouse was a Spice Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Doctor job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and to unite with her sister

Flaws: Ugly, Secretive. Bonds: Job, Slave, Family. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Griselda Dayton, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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