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NPC Generator

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Advanced [show]


Hadwisa Kensley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. Her white hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Hadwisa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Hadwisa Kensley, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Chrysoberyl (150 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times. She carries a battered halberd and tarnished longbow as well. She keeps her golden hair in a flapper bob. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Jane was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Jane's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Jane Carlisle, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears yellow leather gloves, a yellow jacket, and tight pants. He has a small bristly mustache and wavy blonde hair. He is very pretty but has cold, dead eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Yardley, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Lapis lazuli (10 gp). Bloodstone (40 gp). Carnelian (40 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Frederick Berkeley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His hair is short and auburn. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Frederick studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted divine powers by his dying brother.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Enemies, Debt. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Berkeley, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp. White pearl (110 gp). 2 Tanglefoot bags.


Social Check DCs

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