Mary Hallewell, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is slicked back into a classic pompadour. This violet eyed easterner is not easily forgotten.
Personality: She is overprotective of those who hire her services. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Performer. She has drifted from career to career and currently works as a Performer.
Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion
Flaws: Mundane. Bonds: Guardian, Attractive, Job, Family. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Coral (40 gp). Moonstone (30 gp).
Egelina Royston, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her black hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Knight, but she was a colossal failure. She used her abilities to travel the world and help people.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. A delicate silver chain set with a tourmaline (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Aline Hornsby, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a trident. Her silver hair is heavily combed to the left. Her eyes are likewise hazel.
Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the east to a Bounty Hunter, Aline learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero
Ideals: Philantrophist, Optimist. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp.
Alice Branson, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She very much looks the part of a Assassin. She has moderate length red hair. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. She receives visions of the future at random moments
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her druidic abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Athletic, Gifted, Artistic. Bonds: Job, Attractive. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp.
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