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NPC Generator

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Advanced [show]


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy black pantaloons and a blue scarf. He is muscular with a powerful set of arms. His blonde hair is cut short. He has brown eyes and a black hat with a blue feather.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Disciplined, Justice. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Kyle Blakeley, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs


Hunter Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright blue suits and hats. Beneath his clothing is a huge mess of scar tissue. His long golden hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Carter in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Carter job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Bonds: Slave, Rich, Attractive, Job, Immigrant. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Hackney, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Alexandrite (400 gp).


Social Check DCs


Cory Kensley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Cory Kensley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Gold dragon comb with red garnet eye (300 gp). Jeweled anklet (1000 gp).


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Odo Kent, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Citrine (40 gp). Blue sapphire (1000 gp). Amethyst (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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