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NPC Generator

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Advanced [show]


Ermina Kimberly, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has slicked back red hair. Her amber eyes are passionate and lively.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich eastern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ermina took refuge in the old dungeon and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Bonds: Attractive, Job, Rich, Nature. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Ermina Kimberly, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)16 (+3) 8 (-1)11 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Golden yellow topaz (1500 gp). Golden pearl (110 gp). Golden yellow topaz (1500 gp). Amber (110 gp).


Social Check DCs


Susannah Webley, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered halberd and tarnished club as well. Her brown hair is smooth and relatively long. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. She has recently gotten a pet goose that steals things from people.

Motivation: She is unsatisfied with her job; and seeks redemption

Ideals: Fighting, Justice. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Susannah Webley, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Emmeline Berkeley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is still thick. She has gray eyes and a white hat with a grey feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Emmeline was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emmeline grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emmeline. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Human compassion; and to reunite with her absent father

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Family, Criminal record. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Emmeline Berkeley, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Agnes Melancon, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a glaive. With wild golden hair. Her blue eyes are passionate and lively.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Gifted, Impeccable. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Agnes Melancon, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)13 (+1) 18 (+4)8 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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