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NPC Generator

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Advanced [show]


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears green trousers with grey and black striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has moderate length black hair. His eyes are blue and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Thomas Marley, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Athletics +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her golden hair down. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Oriel was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Oriel Beitz, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Matilda Clayden, Female Human [Permalink]

Personal [hide]

Description: She wears just a green suit, and carries crossbows. Her hair is golden, silky, and of moderate length. Her blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she is content

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Matilda Clayden, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Galiena Gentry, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a grey tunic with violet highlights, and long tan pants that bunch up around her shoes. Her golden hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal singing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Persistence, Optimist, Artistic. Bonds: Military, Enemies. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Galiena Gentry, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 10 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp.


Social Check DCs

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