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NPC Generator

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Advanced [show]


Chad Rowley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He keeps his silver hair in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Opinionated, Artistic. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Chad Rowley, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He likes to wear ponchos typically of a light brown in addition to tight pants, and his gloved hand is found clutching a quarterstaff. His red hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Barlow, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Black pearl (1500 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Henry Digby, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Maynild Gentry, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears an entirely green suit with tan socks and a vest with buckled shoes, she is not a threatening figure. With wild golden hair. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Military, Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Maynild Gentry, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 11 (+0)18 (+4)
Skills Perception +3, Persuasion +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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