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NPC Generator

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Advanced [show]


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His golden hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Butcher, but he was a colossal failure. He has worked as a Engraver like his mother before him.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Chad Hornsby, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Chester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His hair is red and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Locksmith, who enjoyed hunting, Manfred was taken on many hunting expeditions. A gifted student he started as a Locksmith, but he got bored and became a Jeweler. He has achieved small success as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to get a good night's sleep

Flaws: Forgetful, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Manfred Chester, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Adley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his father. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Logical. Bonds: Rich, Immigrant, Nature. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Alex Adley, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)6 (-2) 16 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Holy water. 1 Holy water.


Social Check DCs


Hugolina Ramsay, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her chestnut hair is long and unkept. Her eyes are brown and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Hugolina Ramsay, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 4 Holy water.


Social Check DCs

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