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NPC Generator

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Advanced [show]


Reynard Kendall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his brown hair in a flapper bob. His eyes are likewise violet. His teeth are white and perfect.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Map Maker in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Map Maker soon after.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Reynard Kendall, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)6 (-2) 11 (+0)18 (+4)
Skills Investigation +1, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


Griselda Ashton, Female Human [Permalink]

Personal [hide]

Description: A 4'7" western woman, she very much looks the part of a Shoemaker. Her tied-back hair is auburn. Her eyes are gray and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Mayor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Shoemaker job and began her own company from there.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Griselda Ashton, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 8 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Oriel Garfield, Female Human [Permalink]

Personal [hide]

Description: A 4'9" southern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright red hair. Her green eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of a Carpenter, who enjoyed hunting, Oriel was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Family, Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Oriel Garfield, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Yvonne Gyula, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her head has been shaved. Her green eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.

History: Yvonne was born in the west. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yvonne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Yvonne Gyula, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)16 (+3) 16 (+3)10 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Fire opal (1400 gp). Jade (160 gp). 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs

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