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NPC Generator

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Advanced [show]


William Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Hedonist, Depressed. Bonds: Adventurer, Slave. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

William Graeme, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 4 (-3)9 (-1)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp. Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Mary Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her black hair, when down, is lengthy. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Banker profession.

History: The child of a Banker, who enjoyed hunting, Mary was taken on many hunting expeditions. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She inherited the family business which she has now maintained for 2 years.

Motivation: Regain custody of her daughter.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Nature, Family. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Mary Birkenhead, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Jade (60 gp). Rhodochrosite (4 gp).


Social Check DCs


Sybil Kensley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean black cloak covering her clean studded leather. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of northern immigrants she idolized her father. Cursed with a spirit at a very young age, Sybil has worked very hard to control her curse. She left for the north, certain she would find work there.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Sybil Kensley, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp.


Social Check DCs


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Born in the north to a Bounty Hunter, Balimaar learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and to be a map maker again

Ideals: Fighting, Athletic, Philantrophist. Flaws: Sensitive. Bonds: Job, Attractive. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Balimaar Bradford, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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