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NPC Generator

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Advanced [show]


Jocelyn Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear brown clothing when he does not wear armor. He wears a deerstalker hat to hide his balding. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Marry his brother to traveling adventurers; and he is greedy

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Jocelyn Churchill, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 7 (-2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amethyst (40 gp). Malachite (8 gp). 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Backpack.


Social Check DCs


Adelaide Camden, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears light armors faded through time and improper care. Her clothes are grease stained in places. She has slicked back white hair. This brown eyed southerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Adelaide Camden, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Violet garnet (200 gp). Chrysoprase (80 gp). Iolite (80 gp). Black opal (1500 gp).


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is renowned for his bright brown suits and hats. He has a hunchback. His tied-back hair is auburn. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Job, Family. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Hampton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Jasper (60 gp).


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his blue robe and has his scythe always slung over his shoulder. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

John Barclay, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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