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NPC Generator

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Advanced [show]


Rosalind Hackney, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her black hair is cut short. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Armorer job and began her own company from there.

Motivation: To reunite with her absent father; and to settle down with her crush

Ideals: Pacifist, Artistic. Bonds: Job, Family, Has a crush. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Rosalind Hackney, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)6 (-2) 6 (-2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Charles Southey, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears professional attire. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Attractive, Immigrant, Poor. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Southey, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 8 (-1)9 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs


Margery Graeme, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her blonde hair is lengthy and is close to two feet long. Her violet eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic woman, Margery's first love is herself. Her second love is also herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has a crush on the local bounty hunter

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Margery Graeme, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 6 (-2)17 (+3)
Skills Arcana +4, Stealth +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Trym Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Trym Anderton, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Smoky quartz (60 gp). Jasper (60 gp). Red garnet (120 gp).


Social Check DCs

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