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NPC Generator

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Advanced [show]


Sarah Atterton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear blue tank tops with tan skirt. Her hair, while still mostly red, has prominent grey streaks. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sarah took refuge in the large cave and found the beat up longbow and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to protect her home

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Nature. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Sarah Atterton, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 18 (+4)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His red hair is long and unkept. He has violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has achieved small success as a Servant.

Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Clare, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (900 gp). Solid gold idol (600 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Vicky Kenley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears bulky black painted plate armor. She has moderate length blonde hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and to find somewhere to settle down

Ideals: Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Vicky Kenley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Deep green spinel (150 gp). Citrine (40 gp).


Social Check DCs


Gunter Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His tied-back hair is blonde. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and to be a healer again

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Job, Religious. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Milton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Red garnet (90 gp). Alexandrite (1500 gp). Fire opal (1200 gp). Fiery yellow corundum (1200 gp).


Social Check DCs

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