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NPC Generator

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Advanced [show]


Lance Churchill, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tan leather gloves, a tan jacket, and tight pants. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Roofer soon after.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Churchill, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Guy Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with green socks and a vest with buckled shoes, and he perpetually has his whip ready. He has moderate length black hair. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor, Religious. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Guy Cooper, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small plains village. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He struck the Tanner job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Gifted, Philantrophist. Bonds: Nature, Job, Criminal record. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Bernard Marleigh, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Joan Barlow, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is cut close to her head. Her ears are large.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Mundane, Depressed. Bonds: Slave, Military. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Joan Barlow, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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