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NPC Generator

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Advanced [show]


Rohesia Byron, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Junk Dealer. With bright silver hair. She has gleaming, smiling violet eyes.

Personality: Rohesia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and to unite with her sister

Ideals: Impeccable, Joker. Flaws: Mundane. Bonds: Slave, Family. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Rohesia Byron, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Banded agate (9 gp). Bloodstone (80 gp).


Social Check DCs


Margery Lindsey, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. She is physically well-built. Her hair is short and golden. Her eyes are blue and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Nature, Enemies. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Margery Lindsey, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 7
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 3 Alchemist’s fire. 4 Thunderstones. 4 Antitoxin.


Social Check DCs


Eloise Mori, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.

History: She got into the Body Guard business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eloise took refuge in the large cave and found the beat up rapier and armor she uses now. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Professionalism. Flaws: Addict. Bonds: Rich, Job, Nature. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Eloise Mori, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)6 (-2) 8 (-1)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Giselle Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She keeps her long golden hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Giselle was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: To clean up the streets; and money/treasure

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Rich, Guardian. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Giselle Everleigh, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 17 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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