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NPC Generator

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Advanced [show]


Elizabeth Watson, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her long white hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Elizabeth reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Military. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Elizabeth Watson, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Bloodstone (70 gp). Lapis lazuli (7 gp). Deep green spinel (60 gp).


Social Check DCs


Juliana Kelsey, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears white painted combat armor at almost all times. She has no hair. Her eyes are likewise green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Juliana Kelsey, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Everard Morton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large blue jacket. He has a long auburn beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Everard Morton, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Anne Lindsey, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her nunchaku. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a beggar and was forced into it by her family

Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Rich. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Anne Lindsey, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 19 (+4)12 (+1)
Skills Investigation +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp.


Social Check DCs

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