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NPC Generator

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Advanced [show]


Lance Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His white hair is cut short with large spiked bangs in the front. He has amber eyes and a white hat with a black feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Poor, Adventurer. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Lance Yardley, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Aquamarine (1400 gp). Aquamarine (1400 gp). Rose (80 gp). Alexandrite (1400 gp).


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly sickles and ceremonial daggers. His chestnut hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Shipwright in town.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

John Kensley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs


Alexandre Altham, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. His golden hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Assassin for hire.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Artistic, Logical. Flaws: Insane. Bonds: Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Alexandre Altham, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Star rose quartz (60 gp). Blue star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Rosamund Hayley, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her moppish black hair is in a traditional bowl cut. She has blue eyes and a violet hat with a grey feather.

Personality: She is mildly Human supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Junk Dealer, Rosamund learned a great deal about her mother's area of expertise. Her first spouse was a Map Maker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.

Motivation: To prove her worth to the world; and her relatives are trying to arrange a marriage

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Job, Family. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Rosamund Hayley, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Alexandrite (200 gp).


Social Check DCs

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