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NPC Generator

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Advanced [show]


Agnes Bentley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her blue robe and has her scythe always slung over her shoulder. Her chestnut hair is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are green.

Personality: She is overprotective of those who hire her services. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful slaver made her what she is. Cursed with vampirism at a very young age, Agnes has worked very hard to control her curse. She now owns her own business.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Guardian, Job, Mentor. Occupation: Carter

Voice: German accent

Attributes [hide]

Agnes Bentley, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)18 (+4) 9 (-1)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 9
Languages Common, Ignan, Terran, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (1500 gp). Chalcedony (20 gp). Aquamarine (1500 gp). Malachite (4 gp).


Social Check DCs


Hunter Ogden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair down. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Gifted, Joker. Bonds: Poor, Family. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Ogden, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 9 (-1)5 (-3)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Anthony Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple tan line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His chestnut hair and beard is wavy and long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with dancing.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Anthony Trollope, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Obsidian (11 gp). Jade (80 gp). Black star sapphire (800 gp).


Social Check DCs


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is long and red with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his father. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Passionate. Bonds: Adventurer, Immigrant, Military, Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Cory Darby, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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