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NPC Generator

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Advanced [show]


Sarah Barney, Female Human [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. She is physically well-built. Her hair is long and chestnut with streaks of black, and is pulled back with small blue clips. Her eyes are violet and beady.

Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of western immigrants she idolized her mother. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Sarah Barney, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Weld, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. She has wavy chestnut hair. Her eyes are blue and she is always smoking a pipe.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Mary has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She's looking for her big break; and she uses money and sex appeal to get what she needs

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Mary Weld, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Sarah Tattersall, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and black. This amber eyed southerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the south. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is unsatisfied with her job; and she wants to get laid

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Rich. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Tattersall, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Obsidian (11 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Hampton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing the road beaten gear of a warrior. She is bald on top and has large white tufts of hair around her ears. Her fierce gray eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also has developed a complete distrust of the Shepherd profession.

History: She got into the Farmer business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now owns her own business.

Motivation: She doesn't get along with people that don't share her tastes; and an old rival family wants her found

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Mary Hampton, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs

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