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NPC Generator

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Advanced [show]


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his longbow ready. His hair is long and blonde with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: Gifted from a young age, Drogo studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: To clean up the streets; and a rival would like him out of the picture

Ideals: Fighting, Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Poor. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Mori, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 16 (+3)17 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Violet garnet (600 gp). Aquamarine (600 gp). Star ruby (1100 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Jacobs, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears professional attire, and a wedding ring on her left hand. She has styled her black hair well, parting it to the left. Her brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy. Bonds: Attractive, In love, Rich, Criminal record. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Juliana Jacobs, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Milton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His hair, while still mostly auburn, has prominent grey streaks. He has gray eyes and a blue hat with a grey feather.

Personality: This man loves dancing and to teach people dancing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Hugh studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Milton, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 12
Languages Common, Druidic, Auran, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 4 Tanglefoot bags. 3 Thunderstones. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Maynild Merton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Merchant uniform. She has no hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She works hard and plays hard.

History: Born in the south to a Merchant, Maynild learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Maynild Merton, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)15 (+2) 13 (+1)9 (-1)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs

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